![]() ![]() Lots of fourth wall breaking, as with the first game, which is generally pretty funny.Įdit to add: They also added two new types, Ghost and Psychic. A good amount of time has passed since the first game, from what I've gathered. I was used to each area offering quite a few new options in the first game because there are so many Nexomon to begin with, but I had around 50 unique Nexomon in my bank before I moved past my home/orphanage. I didn't stay in the area to catch absolutely everything, but it's wild that there were so many available right away. There's an area that you can access before you even go to the first city, where each section of the map offers like 30+ different Nexomon, so I was able to get some of the ones I'd wanted just from skimming the Nexopedia online beforehand. I was used to each area offering quite a few new options in the first game because there are so many Nexomon to begin with, but … More It wasn't explained at all, so the first time I went to capture a Nexomon, I was just kind of looking at it for a few seconds until I saw the countdown in the top left corner and realized I was supposed to be pressing buttons. I don't really know how that affects the accuracy of the catch. ![]() When you throw a Nexotrap to capture a Nexomon, you also have to do a randomly-generated button press (A/B/X/Y) of about 10 buttons. ![]() that you've found or purchased to increase this percentage. The % chance of capturing them is shown when you pull up the capture menu. I'm about six hours into Extinction so far and there are definitely some differences in the UI and even gameplay.Ĭapturing Nexomon is definitely more involved: There are new types of Nexotraps specific to Nexomon types that can be crafted from shards that you mine from stones that are all over the place. I played the first game earlier this year on PC, since it wasn't on Switch yet. Started this up on Saturday because I wanted to play something Pokemon-like, before the Diamond/Pearl remakes arrive later this month. ![]()
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